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Elastic reality avid
Elastic reality avid




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  1. #ELASTIC REALITY AVID SOFTWARE#
  2. #ELASTIC REALITY AVID PROFESSIONAL#

The product was rebranded Softimage Elastic Reality after Avid separately acquired Softimage in 1998.īefore 1994, ASDG had started on the Amiga, and produced an image processing application called Art Department Professional (ADPro), and in 1992 a precursor to Elastic Reality called MorphPlus. The company was acquired by Avid Technology in march 1995. The product was originally created by ASDG of Madison, Wisconsin, which renamed itself Elastic Reality Inc, in 1994, following the success of its product. The application supported 8-bit and 16-bit images, and image sequences. The application also featured basic color correction and image compositing tools, as well as the ability to keyframe the motion of bézier shapes in groups and onto motion paths, and could be used for motion graphics effects not typically associated with morphing. Other warping tools have typically offered a simpler warping and morphing based on animating points on a grid, which can require significantly more work from the artist to animate distortion of organic shapes such as human faces. Elastic Reality made its name with the ease of use of its tool, and the quality of the resulting warps. If the warp is used to blend two images together, the effect is called morphing.

#ELASTIC REALITY AVID SOFTWARE#

The software then automatically generates an animated distortion of the image, commonly called a warp. The workflow of the application is based around drawing source and destination curves or shapes onto an image using bézier curve tools.






Elastic reality avid